Worldtaker
WORLDTAKER

Passives

You carry 4. Every rank is additive onto everything else you hold, so a passive and a permanent upgrade sum rather than compound.

The 10

What a rank buys

PassiveRarityRanksPer rankAt maxWorks withCard text
WhetstoneWhetstonerare5+8% damage+40% damageall builds+8% damage
WarhornWarhornrare5-6% cooldown-30% cooldownall builds-6% weapon cooldown
MarchbootsMarchbootscommon5+5% move speed+25% move speedall builds+5% move speed
Iron RationsIron Rationsrare5+10% max HP+50% max HPall builds+10% max HP
LodestoneLodestonecommon5+25% pickup range+125% pickup rangeall builds+25% pickup radius
QuiverQuiverepic2+1 projectile+2 projectilesBolt, Meteor, Boomerang+1 projectile: bolts, meteors, and hawks
Banner ReachBanner Reachepic5+8% area+40% areaall builds+8% area on every sweep, nova, and aura
ChronicleChroniclecommon5+8% XP+40% XPall builds+8% experience
Falconer's GloveFalconer's Gloverare5+10% projectile speed+50% projectile speedBolt, Summon, Boomerang+10% projectile flight speed
Siege MalletSiege Malletrare5+12% knockback force+60% knockback forceMeteor, Shockwave+12% knockback force

Some passives only appear while you carry a weapon they can improve, keeping each offer relevant to your current build.

Recipes

Each passive completes one weapon recipe. You may take the weapon or passive first. Own both, then raise the weapon to rank 3 to transform it immediately.

WeaponPassiveBecomes
Bannerblade at rank 3WhetstoneWORLDCLEAVER
Volley Bow at rank 3QuiverSTORMVOLLEY
Orbital Shields at rank 3Banner ReachCROWNGUARD
Chain Spark at rank 3WarhornTEMPEST
Ember Trail at rank 3MarchbootsWILDFIRE
Spirit Wolves at rank 3Iron RationsPACKLORD
Meteor Call at rank 3ChronicleLAST OMEN
Frost Nova at rank 3LodestoneWINTER'S GRASP
Warhawk at rank 3Falconer's GloveSKYTYRANT
War Drums at rank 3Siege MalletEARTHSHAKER
Recipe rank
3 of 5
Formed pairing always offered
yes
Chance to offer a missing recipe passive
50%